Sayulita
2009-06-15
This was a map I made for Firearms|Halflife and also had planned to port to Jungle Mist. Looking back now it’s a very rough approximation of the central area. I couldn’t model the roads out of the area because of the FAGoldSource limitations of 800 polygons in the scene at any given time.
I made textures from photos I took on my 0.4 megapixel camera during the time I spent in Sayulita.







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levels
workhistory
firearms_halflife
PS_River remake for Firearms|Source
2009-06-15
Over the development of Firearms|Source quality control has gone up exponentially. If I were to count every map that was ever made for the first release of FAS it would be probably be between 20 and 30 maps. The reality of the situation is we have about 8 really really polished maps. Many maps died in the process that had good gameplay but didn’t stack up visually. My remake of ps_river is one of those maps.
Dont worry though, there should be a supplmentary mappack shortly after the release of FAS that will include this map among other classic remakes that didnt make it into the official build. I will have more news on that in the future.
in the meantime here’s some screenshots:






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levels
workhistory
firearms_source
JungleIsland
2009-06-15
This is another map I did for Jungle Mist. This is one of my many attempts to get some semblance of dense foliage in the GolfSource engine.





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levels
workhistory
junglemist
unreleasedmods