Been working on fleshing out The Loop and am getting there.
New features and changes:
Sphere/Goal tracking system - player movement refined - new gameplay model. Player must collect souls, the amount he collects affects the ending and paths in the game. - Lots of new tiles and level content
I cant even remember exactly how I came across Flixel but I’m glad I did. I just meant to give it a quick look one night when I didnt have anything to do, man did i ever get addicted to Flixel. It’s a great 2D library built on top of Flash/actionscript.
This game represents about 6-7 hours work including learning Flixel, doing all the art, and learning what AS3 I needed to know to learn Flixel. I also used a program called Flan to make the tilemaps used for the levels.
Unfortunately wordpress doesn’t play that well with embedding flash but you can play the game here :
Otherwise you can see a youtube video of the gameplay:
One interesting thing I didn’t realize was that actionscript can be done completely in a coding environment now and doesn’t require flash or any other paid software. Just the free IDE Flashdevelop!