Abomination|Descent
Game info
| Platforms | Flash |
|---|---|
| GameName | Abomination|Descent |
| ReleaseStatus | Released |
| ReleaseDate | 2010/08 |
| DevelopmentTime | 48 hours |
| ProgrammingLanguages | AS3 |
| LibrariesUsed | Flixel |
| Category | Jams |
Description
This is my first entry to Ludum Dare. A famous game development competition where you have 48 hours to make a game from scratch. That includes design, code, art assets, and even music. I did however use some soundeffects from freesound.org.
This was a really fun and interesting perspective on rapid prototyping. Doing competitions like this help remind you the value of rapid prototyping. I learned countless game design lessons over the period of 48 hours and even more in the days after the event where other entrants would give me great criticisms.
I look forward to applying what I’ve learned at a future Ludum Dare.
