NekoRush Update – New Screens
2013-02-24 8:55 AM
Got some more work done on NekoRush this weekend. There’s been a lot of engine work and art practice over the last couple weeks. Anyways got new cats in the game, new background art and finished a lot of gameplay code.
I now have to decide whether to go with my original 10 level plan or switch to a procedurally generated endless format.
Tags: nekorush