NekoRush Update – New Screens

2013-02-24 8:55 AM

Got some more work done on NekoRush this weekend. There’s been a lot of engine work and art practice over the last couple weeks. Anyways got new cats in the game, new background art and finished a lot of gameplay code.

I now have to decide whether to go with my original 10 level plan or switch to a procedurally generated endless format.



Tags: nekorush