Alex McGilvray

Tonight Has No Moon

January 6th, 2012

Platform : PC

Technology Used : Unreal 2k4 Engine

Genre : 3rd Person Multiplayer Teams

Status : Released approx 2006

Development Time : 4 months

This was a class project I did with some other students for a school I for one year. I basically lived in the classroom for 3 months as I did all the coding, world textures and levels. It’s funny looking back on that project now. I managed to get the game to work but with very little understanding of programming at the time. Considering my lack of programming ability at the time I’m quite proud we managed to complete this game.