Last Janurary I went back to college for another semester, took on a programming job and got involved in some extracurricular school activities. As a result I had to put all personal projects on hold because there was too much schoolwork and real work. IF there’s one silver lining to this stressful period of time it was a great reminder of how much I love working on drawing, games and other creative projects.
I’m out of school for the summer which gives me much more free time. I am working a job as a programmer on an educational video game but I work a maximum of 35 hours a week so it doesn’t cut into my time very much.
During this time I’m planning to keep working on Cult Retribution and Deadly Hack (the 70 hour game mentioned in my last post ).
I’m hoping to keep this blog updated at least once every 2 weeks. One of the best things I’ve found about keeping a development blog is that it helps you identify when you’ve been slacking off.
In the next post I’ll be talking about my 70 hour game experiment and it’s current status.