Tag Archives: flash

lil’ Commando Episode 1 : The Secret Army Released!

 

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Well after staying up very late the last week I managed to get Lil Commando Episode 1 done!

I’m quite happy with it although right now I’ve made it to my tastes for difficulty so it’s a little too hard for most casual players. I’ll be spending some time this weekend working on the balance and adding a few more sounds. I’m using Mochi for distribution and they have an awesome live update feature so I can quietly roll out balance and sound updates very easily. In regards to how easy they make it for the developer I’m quite a fan.

I’ll also be adding support for a high score board and some backend features using their api over the next week as well.

Anyways without further ado. You can play the game here!

Play lil’ Commando Episode 1 : The Secret Army Released

Lil Commando version 2 done

Just finished up lil Commando version 2. Large changelog. Looks like I should make it for the indiegoodbye deadline. Find out about indiegoodbye here.

Here is the changelog:

  • New art
  • HUD
  • Reloading on weapons
  • Main menu
  • Credits menu
  • Instructions menu
  • Dash graphics
  • Gameplay statistics
  • Scoring and combo system
  • Water ninjas!
  • Gunboat enemy
  • Enemy lifebars
  • New weapons sounds (Thanks Vinne from Firearms-Source! )
  • Dash meter
  • Can now dash with S key
  • Level 2
  • Level 3
  • Level 4
  • Endgame/Startgame logic

In the new screenshot we have water ninjas and gunboats!

lildoweek2_part2

Finally you can play the current version play. Leave a comment if you have any suggestions. It’s greatly appreciated :)

Play version2 here!

Lil Commando Week #2 : Progress and Mayan Calendar Goal

Got some good hours in this weekend for Lil Commando. I’m trying to make the IndieGoodbye goal to release the game you are working on before the end of the Mayan Calendar which is December 21 2012. It involves a website and the twitter hashtag #indiegoodbye. The website address is http://indiegoodbye.com/

Some of the stuff I got complete this weekend are:

  • Tree and grass props
  • Text Events
  • Player SMG muzzle flash and dashing art
  • Level 1-1 background
  • Accuracy system
  • Rank system
  • End of level logic
  • Sounds
  • Prop system
  • Scuba-Ninja enemy art

I”ve started using Astrid for task management. So far it’s very nice. Time will tell if it becomes a permanent fixture in my life.

Here is the current screenshot for screenshot saturday:

New Article Series : Awesome Flash Games

I’ve started a small series of articles informing people about some of the awesome flash games there are out there. If you are looking to kill some time and have a web browser these articles can help. I’ll be focusing on both the larger and smaller games. Basically whatever is really fun gets covered. The plan is 3 games per article. There is no set timeline but currently 3 articles are complete and the backlog of games is enough for at least 7.

So without further ado here is part1 of the Awesome Flash Games Series. This one covers Tobe’s Hookshot Escape, Deepak Fights Robots and Canabalt.

Click Here to go to the Awesome Flash Games Part 1 Article