Finished up Akumamatata the other night. This would be the first full library and game I managed to make without having to constantly resort to a book or reference somewhere. I’m finally starting to get a grip on XNA, at least the 2D portion of it.
Over the next while I’ll be doing a handful of 2D projects this time with original content drawn by me and some friends.
Anyways here’s a vid of Akumamatata, no download link of course for obvious reasons