Here’s a map I’m working on for FAS. It attempts to do an outdoor forest scene in Source which is a little rough.
I learned the value of modulation blend textures from this map, the quality increase from using them on your terrain blends is huge. The tree model is about my 4th attempt at doing an evergreen, I’m still not entirely happy with it but it’s improving every time which is good.


November 17th, 2009 on 10:15 pm
Looking good. That is something I need to practice, as well.
November 25th, 2009 on 11:19 pm
Purrty.