Alex McGilvray

JungleIsland

January 6th, 2012

Engine : Valve GoldSource Engine

Game : Jungle Mist

JungleIsland is a map I made for Jungle Mist. It was a traditional push style map that had one team push from a beach through a jungle to a plane crash site. Out of all the maps I made for the GoldSource engine this one had the densest foliage. The dense foliage came at a cost of draw distance. Many of the areas were fairly tight for an outdoor map.