Alex McGilvray

Bomba

December 23rd, 2011

Engine : Valve Source Engine

Game : Firearms|Source

Bomba is a map I designed for Firearms|Source.

I’ve designed countless outdoor maps in my life and one issue that arises frequently is large expanses of terrain that are fairly uninteresting gameplay wise. Especially for a player like me who prefers fast close combat.

When I designed this map I made a heavy emphasis on making the map take place in a small area so I could have much denser foliage without a performance hit. The end result was a map that felt like a smaller 2fort type map.